Tai Yasue Talks Kingdom Hearts III Development
Tai Yasue was interviewed by 4Gamer as part of a developer survey to discuss their thoughts about the year in review as well as the future of the games they’re working on and that includes Kingdom Hearts III.
He notes the change to Unreal 4 Engine for Kingdom Hearts III in how progress is finally moving forward as well as the Keyblade transformations and more Attraction abilities and the Kingdom Shader. He also mentions his excitement about showing off the changes in 2015 and be on the lookout for that information.
Gematsu has translated Yasue’s interview:
“Now that we’ve worked out Unreal Engine 4 as our development environment, as well as the general structure of the team and fresh new look for the game and its accompanying shader, development of Kingdom Hearts III is moving forward as we now focus on making things like new Attractions and Keyblade transformations. We’re hoping to be able to show our fans the fruits of these labors step by step during 2015, so stay on the lookout for more information!”
Source: Gematsu