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Coded's Senior Planner Discusses Coded's Future |
[9th Mar 2010] |
Hey folks.
In a recent interview, featured in Japanese gaming magazine Otana Fami, Kingdom Hearts coded senior planner Jun Kato discusses the game's future. Note that it doesn't confirm anything about the localization of the game, but it does raise hope.
When asked about the future of the game, whose last episode
has been out for a few weeks, Kato apparently confided his desire to be
able to put the game to a larger audience, given that relatively few
people can play coded on its current platform (NTT DoCoMo
phones). Alas, it's not easy to understand what he means by that,
whether it be that he wants the the game to be more available on a real
console or simply on other phone models.
Click to read the full transcript.
That's all folks.
Source: KHInsider, Final Fantasy Ring
[Discussion and Comments]
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Yoko Shimomura Interview |
[9th Mar 2010] |
Hey folks.
Rebirth:Wings has posted a small transcript of interview with Kingdom Hearts composer Yoko Shimomura, which appeared in a recent Famitsu issue. Translation is by Heartstation.
I had originally joined the industry wanting to write RPG music, but
when Capcom also dabbled in that industry with ‘Breath of Fire’, they
only put me in charge of one piece of music. And so, I left Capcom and took Square’s company entrance test.
With Square, I worked on many collaborations such as those for ‘Live A Live’ and ‘Super Mario RPG’, but the most famous was ‘Kingdom Hearts’.
In Kingdom Hearts, there are pieces of music that were
Disney originals, but there was still the pressure of writing new
versions without wrecking the feel of that world.
On the other hand, Kingdom Hearts had a heavy story, with
themes of dark and light. Mr. Nomura told me, ‘I’d like pieces in the
style of Verdi’s Requiem.’ And so, I wrote ‘Destati’, but at the time I
wondered whether I hadn’t made a mistake, it being Disney and all.
But, when I wrote the theme for Hollow Bastion in the latter
half, it felt like suddenly the Disney worlds and the serious music
were connected in one thread. I can’t really explain it in words, but
inside me, there was a moment when I became very satisfied with it.
Read on for the full transcript.
That's all folks.
Source: Rebirth:Wings, Heartstation
[Discussion and Comments]
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Kingdom Hearts Series: Confirmation of NEW Kingdom Hearts Game |
[18th Feb 2010] |
FF-Reunion has put up the details of another Tetsuya Nomura interview which includes details about changes being made for the western release and also the future installments for the series!
– We’re anxious when it comes to the next title in the series.
Nomura: To start with, there is the overseas
version of Kingdom Hearts Birth by Sleep. The general specifications
for it have been settled. We intended to put in a “Critical Mode” in
the battle system. The bosses we felt were a little weak have become
stronger. We also thought that the attack “Mega Flare” was too strong
so there are plans to regulate it as well. The various circumstances of
the cutscenes will change too,they will return more to the original
plan. They will be adjusted so that way the story is easier to
understand and supplementary parts will be added.
– It seems like there are various changes being made. May we be expecting a Final Mix version?
Nomura: As for that, it depends on how much the
domestic version changes. However, since we basically want to produce
one title a year for the Kingdom Hearts series, I don’t plan on going
several years without releasing news.
– In another 2 years it’ll be the 10th anniversary of the series. How about Kingdom Hearts 3?
Nomura: Haha I can’t talk about that, it’s a secret! As I’ve said before, the next release relates to the mystery of the series.
– Do you see the complete series concluding in KH3?
Nomura: Kingdom Hearts has been Sora’s story, but
the series is currently expanding, it’s also the story of another
person. Right now, you could say “that person is the center of the
series”.
– The series is currently expanding!?
Nomura: I can’t say anymore than that. (Laughs)
– Are there any other titles in the works?
Nomura: With everything going on, I can say there
is one title being prepared for public announcement; the advertisement
department is already discussing it with me. Please look forward to
more about it.
Source: FF-Reunion & Heartstation (translations)
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Famitsu: Birth by Sleep Staff Interview |
[13th Feb 2010] |
Hey everybody.
This week's Famitsu contains a four-page interview with Yoichi Yoshimoto, Tai Yasue, and the rest of the members of the Osaka-team that developed Kingdom Hearts: Birth by Sleep.The question of whether or not extras will be in the international version is raised, but the staff's responses were typically vague. Read on for the full interview.
That's all for now.
Source: KHInsider
[Discussion and Comments]
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Birth by Sleep Ultimania |
[11th Feb 2010] |
Hey everybody.
The cover of the Kingdom Hearts: Birth by Sleep Ultimania, as well as the details of its contents, has been revealed.
Here is the information translated from Bent.co.jp:
- Following the 3 main character’s scenarios, information on how to
obtain their deck commands, details explaining the mini games, all
sorts of data on the regular game play contents, beautiful 3D maps, as
well as useful information for players.
- Of course there are also must see content for fans of the Kingdom
Hearts series. Inquiries about the many mysteries in the game will be
explained, a large amount of illustrations are introduced, and
furthermore, an interview with series director Tetsuya Nomura discussing the mysteries among other things not to be overlooked.
- Out of the 7 Ultimanias released, this is the second largest with over 600 pages of content.
- It release March 25th 2010 retailing at 1900 yen plus tax.
That's all for now.
Source: Heartstation, FF-Reunion
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